I made The Thingometer during a leaders’ debate in the run up to the 2015 UK election, to allow people to create a hybrid party leader who could truly represent their views, or to visualise polling data in the worst imaginable way.
Obviously nearly all of them have resigned at least once since then, so for the 2017 election I made a whole new version, with my own morphing engine based on Three.js.
A physics-based space-blasting game for two players.
Somehow, over the years, I have become involved in a surprising number of silly mathematical projects.
I get frustrated by the stupid formulæ used by marketing companies to generate nonsense ‘news’ reports about their clients’ products. So I did some research.
A look at the silly Twitter accounts I have programmed my Pi to run, and the logic behind them (such as it is).
A selection of daft browser games I have made, including a 3D sudoku, a block-matching game for a wedding, and a wholly-original AR monster-catching game (which sadly only works in Chrome for Android).
A few command-line apps I built, mostly for myself.